Mercenary Life

Inspired by Duck Life and Swords and Sandals. A minigame compilation RPG where you play various minigames to improve your stats and then fight as a mercenary in turn-based RPG or Side scroller Beat-Em-Up combat.

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Dialogue System Flowchart

Story Flowchart for the "Chosen of Bahamut" Game for my Dialogue System demo project

Chart

Holo-Box

The Initial Design (Chapter 5), Final Design (Chapter 6) and the Implementation (Chapter 7) of my Masters Thesis in the Technical University of Crete. 
Holo-Box is an AR application used for Manufacturing education. By using expandable interfaces it can show virtual information at many levels of detail while minimising safety conerns from real world occlusion. Holo-Box uses a custom multiomodal interaction system that combines eye tracking and hand tracking for accurate yet safe interactions inside a dangerous environment.

PDFTUC LibraryVideo

Holo-Board

The Design Documentation and the User manual of my Bachelor Thesis in the Technical University of Crete. 
Holo-Board is a Unity SDK for developing mobile AR apps by simulating the usage of an AR HMD as was propsed by the available AR devices in 2017. 
Holo-Board is a Unity SDK that allows programmers to combine multiple input types such as controllers and object tracking through Machine Vision into a Universal interaction system and develop AR content using one of three supported Application types (Full app, HUD app or Position-Based app). 

PDF TUC LibraryVideo